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Crusader Kings 2 Cheat Table

Crusader Kings 2 Cheat Table Rating: 6,4/10 6027 votes

Ck2 CheatsReady for CK2 cheats? Now you can use Crusader Kings 2 – CK2 console commands to enable cheats and also if you need trainer and mods you’ve come to the right place. Don’t hesitate to check out all the goodies we’ve got in store for you – all in one spot.DownloadCrusader Kings 2 is a great game which is in the same strategy style as another well known game called Victoria. Crusader Kings 2 is a lot like a history lesson since it features actual notable people who actually lived, and performed many different exploits. Table of Contents.Crusader Kings 2 CK2 Cheats & Console CommandsCK2 cheats are great for giving you free resources without having to really grind for it. The way to use them is through the CK2 commands so they are basically the same thing. There are lots of cheats available and you can find a good list of them on the best websites on the net like solidfilez.To use the CK2 console commands you simply have to press “” tilde key to bring up the console and then you can easily enter the CK2 cheats.Here are some cheats:cash – 5000 goldpiety – 5000 pietyprestige – 5000 prestigeage +/-(#) – add or subtract a character’s ageaddlearning +/-(#) – add or subtract a character’s learning.

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Crusader Kings 2 Cheat Table

I played for about 20 years as a vassal in the Byzantine Empire, and observed the new AI pathing closely. It appears to be a significant improvement overall, with the AI much more likely to muster their forces and engage in pitched battles, resulting in quicker resolutions to wars. However, I observed several occasions where the AI appeared to get stuck in a loop, repeating the same behavior over and over for months or years at a time. 5 armies marching back and forth between 2 counties, but never stopping to muster. Armies starting to move to lift a siege, then cancelling the move, and repeatedly doing this for years. So there appears to be some fine tuning to do there, as logic loops are a bad place for an AI to find itself.

I played for about 20 years as a vassal in the Byzantine Empire, and observed the new AI pathing closely. It appears to be a significant improvement overall, with the AI much more likely to muster their forces and engage in pitched battles, resulting in quicker resolutions to wars. However, I observed several occasions where the AI appeared to get stuck in a loop, repeating the same behavior over and over for months or years at a time.

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5 armies marching back and forth between 2 counties, but never stopping to muster. Armies starting to move to lift a siege, then cancelling the move, and repeatedly doing this for years. So there appears to be some fine tuning to do there, as logic loops are a bad place for an AI to find itself. Lieutenant George: Oh, sir, if we should happen to tread on a mine, what do we do?Captain Blackadder: Well, normal procedure, Lieutenant, is to jump up 200 feet into the air and scatter yourself over a wide area.-'Man everyone is fighting and I'm just happy to get some sweet new hats.' - Federalist girl (after the controversial DLC announcement for Crusader Kings 2)-'Games are like sausages, beware of seeing them made.' - DDRJake-Jokes about Communism are funny in theory, but not in practice.